#ifndef _T20R0101_DEF_H_
#define _T20R0101_DEF_H_

//スクリプトデータID定義
#define	SCRID_T20R0101_DOCTOR		(1)
#define	SCRID_T20R0101_ASSISTM_01		(2)
#define	SCRID_T20R0101_SCENE_CHANGE_01		(3)
#define	SCRID_POS_T20R0101_ASSIST		(4)
#define	SCRID_T20R0101_SUPPORT		(5)
#define	SCRID_T20R0101_SHELVES01_00		(6)
#define	SCRID_T20R0101_SHELVES02_00		(7)
#define	SCRID_T20R0101_SHELVES03_00		(8)
#define	SCRID_T20R0101_SHELVES04_00		(9)
#define	SCRID_T20R0101_TRASH_00		(10)
#define	SCRID_T20R0101_OBJ_CHANGE		(11)
#define	SCRID_POS_T20R0101_FIRST_POKEGET		(12)
#define	SCRID_T20R0101_3TAKU_MACHINE		(13)
#define	SCRID_T20R0101_PC_KAIFUKU		(14)
#define	SCRID_T20R0101_SCENE_CHANGE_02		(15)
#define	SCRID_T20R0101_SCENE_CHANGE_03		(16)
#define	SCRID_T20R0101_DATA_MAX		(16)		//最大数

#endif //_T20R0101_DEF_H_